an idea is born
I've always loved imagining worlds. And one day I decided to build it. The world of my dreams.
This is INFLUXIS. A world of mystery and wonder, dive and explore underwater valleys filled with color and deep ravines crawling with horror. How deep will you go to find what you seek.
Scarlet Tundra (Spawn 01)
Arctic Plains (Spawn 02)
Genesis Ship
an idea is born
I've always loved imagining worlds. And one day I decided to build it. The world of my dreams.
it's released
A few months into development, the game is released in Early Access. Looking back, the game was clearly very far from being ready, but this early exposure was good, it allowed me to get as much feedback as possible, and most importantly, motivated me to keep on working on the game.
a success?
No. Not really. But also, yes. For me. By this point I had release multiple alpha versions and the game was totally different from the early versions. My vision had changed, my skills vastly improved, and perhaps most importantly, now the game had a small but growing community and following behind it. I was doing what I love and I was grateful for it.
going higher
Beta 0.1 was a year and a half in the making and it was a complete rework of the game. It totally reshaped the game and it was highly anticipated. While it had issues on launch, it helped grow the community into what it is now and I learned so much. But the journey doesn't end here. Future updates are on the horizon.
Influxis is an open world survival game set on an ancient alien world. Once landed, you have to explore and survive. Build a base, collect resources and craft vehicles to uncover the mysteries at the bottom of the ocean.
Next planned update is a world overhaul and optimization update, planned for July 2025.
Full release is planned by 2026.
INFLUXIS is planned to have a price as development continues, so it will not stay free to play.